Beardsley had a Turn 1 Grief plus Undying Malice to strip Calcano of any relevant plays, then proceeded to beat Calcano down to win the game, match, and Pro Tour The Lord of the Rings. Beardsley then played the Kroxa, Calcano discarded the Chromatic Star to take no damage, and then Calcano proceeded to win the game a force Game 5.Īfter such an intense Game 4, Game 5 turned out to be much shorter and far less stressful. On Calcano’s turn, he agonized as to weather to play out his last card-a Chromatic Star-and eventually chose to keep it in hand. Beardsley had a potential six damage in his hand between Kroxa, Titan of Death’s Hunger and Lightning Bolt-but he needed Calcano to either play out his last card to ensure Kroxa would deal three damage or for that card to be a land. But Calcano fought his way back and stabilized at five life behind an Ensnaring Bridge. That set up a decisive Game 4 in which Beardsley managed to play a Turn 2 Blood Moon thanks to a Treasure token off of a Turn 1 Ragavan, Nimble Pilferer, shutting off Calcano’s Tron lands. Game 3 saw Calcano mulligan to five cards, while Beardsley started with a Turn 1 Fury plus Feign Death to begin attacking for eight damage a turn…which quickly overwhelmed Calcano’s much slower start. Beardsley roared back in Game 2 by playing Dauthi Voidwalker on Turn 2, then using Thoughtseize on Turn 3 to force Calcano to discard Ulamog, the Ceaseless Hunger, which was exiled by Beardsley’s Dauthi Voidwalker, allowing Beardsley to sacrifice the Voidwalker and cast Ulamog for the Turn 3 win. In Game 1, Calcano was able to assemble Tron plus Karn, the Great Creator to take over the game. Tron is focused on assembly the three Urza lands- Urza’s Mine, Urza’s Power Plant, and Urza’s Tower-as early as possible to make a ton of mana to play expensive, game-ending threats like Karn Liberated and Ulamog, the Ceaseless Hunger. The deck sometimes play out like a midrange deck but its best starts are those of a combo deck, combining “pitch” evoke creatures like Fury and Grief with either Undying Malice or Feign Death to get two enters the battlefield triggers from his evoke creatures and a giant threat…all on Turn 1.īeardsley faced Calcano in the finals, who is a long time veteran of the Pro Tour circuit and made his first Top 8 at Pro Tour The Lord of the Rings with Mono-Green Tron. He played the most popular deck at the tournament, Rakdos Evoke, which made up nearly 20% of the field. It was quite the weekend for Beardsley-not only did he become a Pro Tour champion at his very first Pro Tour, but it was also his birthday weekend. I haven't made a sideboard yet but I would recommend putting in some protection like Veil of Summer for control and thier sideboards and maybe dampening spheres and more creatures or something, I don't know.Jake Beardsley, piloting Rakdos Evoke, defeated Christian Calcano and his Mono-Green Tron deck three games to two in the finals to win Pro Tour The Lord of the Rings. Make sure you do smart tutors and use angel's grace efficiently. T5: Win / Control game til you can win YOU DO NOT WANT TO BE HERE WITH YOUR HAND UNLESS YOU ARE SURE YOU CAN WIN VERY SOON T4: Solemnity or any lacking piece / Tutor YOU REALLY WANT TO WIN HERE T3: Solemnity and win / sac outlet / Kill creature / Tutor / Geralf's Messenger THIS IS THE PERFECT HAND, BRAVO. T2: Play sac outlet / Play undying (Note that you really want to cast undying only til here if you can) T1: Play undying / tutor for needed card / Kill creature / Thought Sieze You want to have a hand that can (remember that you don't need everything in the hand and can be lucky not to mention tutors and card draw) I love this deck and I hope somone sends a video of them playing it to me so I can put it in the deck description. With very fefw creatures you can get beat down very quickly and with mana base you can loose on turn 3 quite often if careless. I find myself constantly going to 5 and sometimes to 4 cards. )Has about a 33% chance of winning on turn 3 with agggresive mulligans and a 66% chance on turn 4 and can almost always win on turn 5. (You can also do this with Solemnity, Kitchen Finks / Geralf's Messenger, and Spawning Pit. Combo is Undying creature, Solemnity, and a sac outlet that mills or does damage. Good day, how 'bout an infinite combo deck that will ahve almost no chance of being good, well, here ya go. It is an ability introduced in Dark Ascension, the second set in the Innistrad block.
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